init
Shadow map example
Add float texture example
Init HDR color example
Wrote diffuse lighting model. Added teapot model.
Getting close to having a HDR map demo ...
Handle missing float texture support
Add new test for floating point color texture
Add UV test textures to asset folder.
Use color packing when float textures aren't supported.
Display color packing in view texture.
Combine examples into one folder, where they share resources.
Improve comments
Move some more common stuff to another file
lol
Don't draw the depth texture
Start working on the test runner