Changed start on grass animation
added obstacle image files
obstacle test
Modified grass animation
Changed Obstacles and Tiles Stuff
created tileMap
added TileMap
added equals and hashCode methods for Obstacle class
obstacles are now picked using the tileMap 2D Array
Fixed startup and reset
Merge branch 'master' of https://github.com/D34thStalker/Processing-QMan

Conflicts:
	QMan.pde
Fixed loading and starting
new obstacle images