Switched back to NonBlockingInput for game
Added jumping and ticks
Fixed jumping and falling dynamics
Added collision detection for moving left and right
Added auto-climb 1 block high
Made hills more gradual
Added fg and bg options to colorStr()
Added more style options to colorStr()
Added colours and sample map
Added cancel to new menu
Modified colours in terrain.py
Flattened hills in terrain gen
Changed spawn height to y=1
Moved terrain gen options out of meta
Fixed order of codes
Fixed check_map to use world_gen dict.
Split lines to meet 80 char limit
Styled menus in ui.py
Added trees to terrain generation
Fixed x y step bug