Copied some .gitignore entries from WorldEdit.
Merge branch 'master' of git://github.com/sk89q/worldguard.git into wip
fix for Projectile API
Added <distributionManagement> to pom.xml
Fixed ProtectedCuboidRegion::getPoints() returning points in wrong order

ProtectedPolygonRegion returns points in an order such that you could play "connect the dots" and end up with the correct polygon. ProtectedCuboidRegion returns them in an order such that playing connect the dots gives you a Z shape. This breaks the intersectsEdges() function in ProtectedRegion when comparing cuboids. This commit causes ProtectedCuboidRegion::getPoints() to return them in an order consistent with ProtectedPolygonRegion, which makes intersectsEdges() work correctly.
Added a unit test for ProtectedRegion.intersectsEdges.
Merge pull request #310 from jmhertlein/master

Fixed ProtectedCuboidRegion::getPoints() returning points in wrong order

Fixes com.sk89q.worldguard.protection.regions.RegionIntersectTest.testIntersection.
Prepared release of v5.9.
Fix versioning error for release
[maven-release-plugin] prepare release 5.9
[maven-release-plugin] prepare for next development iteration
Fixed a compilation error due to a sort-of-but-not-really-breaking bukkit change.
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Fixed logic error in blocked-cmds checkings.
Closes WORLDGUARD-3048.
Fixed logic error in blocked-cmds for real this time.
Closes WORLDGUARD-3050.
Apply obsidian generator disabling to tripwire.
Merge branch 'master' of https://github.com/sk89q/worldguard into wip