Fixed PhysicsWorld::DrawDebugGeometry() not exposed to Lua. Closes #133.
Travis CI: API documentation update at 2014-01-18 13:02:12 UTC.
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Added AssetImporter options. Skip copy of zero-sized textures. In FileSystem::CopyFile(), do not overwrite destination file if opening the source file fails. Closes #129.
Added a few math and node convenience functions
Added scripting APIs for the previous convenience functions
Code cleanup. Removed Camera functions to return forward, right, up vectors as they are now also in Node. Added Lua property accessors for Node up/right vectors. Exposed SmoothStep() to script. Modified Node::LookAt() to use the new Quaternion function. Updated credits.
Travis CI: API documentation update at 2014-01-18 19:04:40 UTC.
[ci skip]
Added example of manual bone control to CharacterDemo. Added a version of Skeleton::GetBone() that takes a C string parameter to avoid ambiguity.
Added Development Base. This sets Debug Information for Debug Builds to /C7 and none on Release Builds. Modifies the install settings and ignore flag as well.
Modified Sound to provide its own unique category for UI sounds