Hack out uivm
More hacking out uivm and add some trap calls
Add cg_rocket.c
More elegantly remove the UI vm
Uncomment drawing scene.
Fix showing screen and closing all windows. Also add support for connect screen
Merge branch 'master' into librocket
Add an event loop inside the CGame
Add missing file
Fix event parsing with semicolons
Pressing esc hides focused window
Don't inject input to Rocket if console is active.

Note: May need to be changed if we use rocket to draw the console.
Fix connecting to server screen
Add VM code for Rocet DataGrids. Also add test code
Move UI server functions into the cgame
Preliminary work on Server browser. Remove test datasource
Merge branch 'master' into librocket
Update freetype include paths for travis
Add a trap call to modify RML contents on the fly
Add quake -> HTML color conversion