Add Fire, Rotation. Document Health, Hunger, Position, Velocity, Level, Solid

components-system branch: Big thanks to @Zidane for starting components up
Documented some values with "value in {link org.spongepowered.api.math.Vector3i Vector3i}" due to the fact that new people may not be used to using Vector3i
hmmm i guess onFire could be used somewhere else to see if the entity has the fire particle effect so yeh, I'll change it to isBurning()