shared seek-high-altar behavior
do use cursed levitation
make sure invocation artifacts are uncursed
item identification - price ID, ID by properties
note prices, zap/engrave effects
itemid by elimination
engrave-id for bot
cache possibilities function after each fact
found-items event fix
remember tried items, make-use for other itemtypes, more item data
also cache merged possibilities
nicer stat representation
price id cha group fix
named discoveries fix
extend make-use and remove-use to weapons
trying out safe items
only distinct item possibilities
explore containers properly, force locks
wizmode prompts