I have noe idea
Worked on the real bubble

Closing in on a "finished" (read: usable) bubble
Tried to add some new variables to the JellySprite script but couldn't get
them to work, for now
(Some specific variables for neighbour connections, wanted to experiment
with the springjoint between the neighbouring circles to be stiffer than
their join to the referencepoint so to make it less "buggable" when
turning sharp corners)