Fix visual_scale for plantlike nodes (again)

fixes #1989

move the plant to the bottom of its node properly, without affecting its scale.  See isue #1989
Change TileSpec::frames to be std::vector not std::map

Signed-off-by: Craig Robbins <kde.psych@gmail.com>
Re-add hacky fix for underwater grass, to fix mgv7 user's biomes
lua_api.txt: improve noise documentation. Remove previous eased 3D noise format example
Fix weird (and wrong) comment in test.cpp
Regenerate server_flags_creative.png from XCF
Temporarily fix always bright wieldhand with shaders enabled
Update mapgen stuff in minetest.conf
Make limiting of the reflow liquids queue size optional

If liquid_queue_purge_time == 0 then disable the queue size limiting and make this the default setting
Additionally, liquid_loop_max now defaults to 100000
Silence misc. warnings
Update MinGW toolchain downloads used by travis
Conf.example: Fix typo
State biome API heat and humidity noise parameters in positional format

Signed-off-by: Craig Robbins <kde.psych@gmail.com>
Increase indentation throughout file for clarity. Correct mistakes. Shorten lines. Make more consistent

Signed-off-by: Craig Robbins <kde.psych@gmail.com>
Large increase in performance
Fix fs::GetRecursiveSubPaths trying to get directory lists for files
Conf.example: Correct grammar and spelling. Shorten some lines. Move a few lines into correct sections. Remove finite liquid reference. Make indentation consistent
Bump version to 0.4.11
Uncomment version patch field
Redefine NodeResolver interface and replace with callback mechanism