-Tile coordinates should work on any browser now.
-Clicking a unit outlines it with a color indicating its health
percentage. Blue is 100% and anything from 99% - 0% fades from green to
red.
-Default texture is used currently just for debugging purposes
Still works on chrome, don't use firefox. Fixed division error.
-Selected things have a ring instead of an outline
-Added swordsman model and texture
-Changing the team color of a model will tint the color of all triangles
mapped to the left side of a texture. In this case, the swordsman's cape
and the gem in his sword's hilt will change color.
Merge branch 'team-coloring' into gamefeatures

Conflicts:
	src/com/client/GameCanvas.java