simplified zeal goon attack
tweak attack command order
shorter debug messages to allow longer scripts to be debugged
no need for comments to have a debug block added
separate counter for automated debug messages
2 byte debug codes
shaved a few more bytes off of debug codes
better function name
added per race config
added debug code to ai
fixed crash issue with colonies at zerg expansions
wait for creep colonies to finish
creep 4 seems to produce less buggy behavior
corrected possible lockup issues due to unmet dependencies
safer cannon placement
build observer properly
removed creep command
lowered default verbosity
build spores first and at higher priority
make sure that protoss upgrades are started properly