I think it'll be easier to do this in my implementation. I'll have a commit
up in a few hours.
On 20 Mar 2014 09:26, "Alex" <notifications@github.com> wrote:

> In code/modules/mob/living/silicon/say.dm:
>
> > @@ -95,11 +95,22 @@
> >
> >  	var/message_a = say_quote(message)
> >  	var/rendered = "<i><span class='game say'>Robotic Talk, <span class='name'>[name]</span> <span class='message'>[message_a]</span></span></i>"
> > +	var/silicon_job = "Unknown"
>
> How about making this a /silicon/ variable instead? It would be more
> maintainable and you can update the name when a cyborg chooses a module.
> Then you don't have to detect if the silicon is a AI or a Cyborg every time
> they talk.
>
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>