Fix CEF value conversion functions for Python 3.
Improve unit navigator: allow full circle scan as soon as the unit is a bit stuck to allow for faster block resolvement.
Slightly fixed paused mode by manually resetting the game time to the paused time while paused (badly broken due Alien Swarm engine bug...).
Fix wrong path for py++
Regenerate code, minor changes.
Fix case in unit navigator where it would get stuck along a wall because it only computed one possible direction.
Fix flora showing as black when deferred rendering is disabled (when effects/mem/vid settings are on lowest). Instead just don't render them at all.
Merge remote-tracking branch 'remotes/origin/develop' into feature/py3

Conflicts:
	src/game/shared/python/modules/autogenerated/srcbuiltins.cpp
Fix incorrect conversion in CEF function for dictionaries. Also allow map types to be automatically converted.
Fix __nonzero__ operator (Py2) implemented instead of __bool__ operator (Py3), due which some tests can behave unexpectedly.