Initial commit of combos, lats commit of bounce
Basic skeleton
Sizing for this
something shows up
Buttons relative to bottom screen
Grid of buttons
Refactoring out buttons
Adding in basic listening to a single handler and refactoring a bit to plug in everything
Adding a really basic screen divide
Lightening color
Basic input feedback in logs
Changing to an image, refactoring assets for later use
Adding logic to touch down to mimic end goal
Committing assets
Plugging in music, simplifying buttons for testing
Inputs have names to be referenced
Now keep a set of things touched so a combo can be built
Adding sound effect
Adding release sound effect
Adding back the other 2 buttons