Add bounding box to BezierSpline for faster collision detection
Speed up line drawing tremendously
Remove previous LineDrawMaster.ForEach idea
Add event to EdgeRayCaster
Fix lookahead bug
Fix breaking
Allow routes with 1 waypoint, if non-ambiguous
Add simplest level, for ahead-lookup/breaking testing
Stop with nose of train in front of Traffic Light, not halfway over
Fix too tight corner in SceneB
Merge branch 'dev'