hud writing for deaths. add humans only and teamMode to playerList
change rebel color to yellow. change personal color to green
on death, human enemies retain same alliance for all clients
all players know base health when joining on any point in the game
decreased time between base death and reload screen by half a second
Merge pull request #251 from cooperjbrandon/moreHUD

More hud
reorder adding of enemies so gamemode is set before any enemies are added
reorder setting of team mode and humans only before any logic is done in handle player list
start at random coordinates for free for all; start at bases for invasion mode
increase turret fire time for better rendering. decrease bot fire times for more realism from bots
change turretFireTime to 250
Merge branch 'dev' into moreHUD
Merge pull request #252 from cooperjbrandon/moreHUD

More hud
Merge branch 'dev' of https://github.com/satellite-game/Satellite into refactor
Added more docs