wip lua integration
further wip
compiles!
it works!!!
less gratuitous logging
further interpolator support
make invert work, finally
offer rgba textures
it works :D
lua calls rust directly
wip: call lua once/frame
put lua in charge of callbacks
pass thru RustStatics to lua
Merge branch 'luageom'
wip: event queue
compiles!
compiles w/o warnings
add output shader event and make c + scala deal with indices instead of pointers
incorporate textures into glstore
interpolators go in glstore