Improved the simulation Reset functionality: the simulation, assets, and world state database all reset.
Default user mode is now spectator. Users can control bots by clicking on them. Press Esc to go back to spectator.
Fixed most of the warnings from the Unity compiler, generally regarding unused and hidden variables.
Committing before a major overhaul attempt
Refactored a whole lot of code, mostly to do with creating and managing avatars. Errors seem to have been dealt with successfully.
More code cleanup particularly in YAWLWorkflowProvider.cs
Bot (Janie May) is now automatically completing all tasks. Bot task plans have been stripped of scene-related actions to focus on completing tasks.
Moved report documents into a named folder.
Added some missing files
No changes. Committing for push.
Trying to replace the socket server with a more reliable one.
YAWL Relay nearly working. Missing connection error handling and some simulation methods still.
Built the YAWL relay. It should be ready to replace the existing socket server.
Added the YAWLListenServer to receive messages from YAWL (not quite finished).
Added a 2s delay to work queue requests. Case completion appears to be working the majority of the time.
Updated ignore file
Merge branch 'working-alex' into daniel

Conflicts:
	.gitignore
	Unity Project/Assembly-CSharp-vs.csproj
	Unity Project/Assembly-CSharp.csproj
	Unity Project/Assembly-UnityScript-vs.unityproj
	Unity Project/Assembly-UnityScript.unityproj
	Unity Project/Assets/Hospital.unity
	Unity Project/Assets/Visuals/Models/Objects/Materials/defaultMat.mat
	Unity Project/ProjectSettings/QualitySettings.asset
	Unity Project/Unity Project-csharp.sln
	Unity Project/Unity Project.sln
	Unity Project/Unity Project.userprefs
	YAWL/YAWL Relay/YAWLRelay.jar
	YAWL/YAWL Relay/src/main/Application.java
	YAWL/YAWL Relay/src/main/YAWLListenServer.java