Added check for last key pressed on dodge
Re-added diagonal dodging
Re-added diagonal dodging
replaced if(!(a == b)) with if(a != b)
Merge branch 'wW5roEvitkIo5fGTvUIC-unstable' into unstable
Merge branch 'unstable' of git://github.com/wW5roEvitkIo5fGTvUIC/RocketMinsta into wW5roEvitkIo5fGTvUIC-unstable

Conflicts:
	qcsrc/server/dodging.qc
Remove released nadgets when their owner dies (getting frozen or imprisoned doesn't count unless g_nadgets_remove_on_death > 1)
Also remove nadgets if the owner leaves the game
Removed Medic's g_freeze_revive_delay_for_reviver immunity
Made the core of the discharge beam yellow again (the surrounding lightning effect is still team-colored)
Terminal changes: allow only one nadget switch per auth. After the switch, the user has to wait at least 15 seconds before authing again.
Most important change ever
Don't clear hg_type_picked when entering the Observer mode while waiting in the queue (possibly fixes the "boot to end of queue" bug)
Linking Shell: fixed damage to targets that aren't IF_HG_LINKER_APPLICABLE being shared
Fixed telefrag damage not affecting frozen players
Added g_telefrags_noteam and enabled it in CRA (disables 'friendly' telefrags)
g_nadgets_plasma_damage 120
Made Arc overpowered
Added sv_vote_master_autologin - automatically auth specified IPs as masters
Allowed masters to use fakeflag