Player smooth move with particles not rotating

-Removed sprite renderers from player and collider
-Player object rotates to face its targetLocation, creating smooth
movement between locations
-Collider child object remains in line with particles
Merge remote-tracking branch 'origin/master'

Conflicts:
	Assets/Scenes/Dev.unity
	Library/CurrentLayout.dwlt
	Library/ScriptAssemblies/Assembly-CSharp.dll
	Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	Library/assetDatabase3
	Library/expandedItems
	Library/guidmapper