Fixed constants includes
Merge branch 'JesseMOE'
Merge branch 'master' of git@github.com:landonepps/MOE.git into JesseMOE
Merge branch 'master' of git@github.com:landonepps/MOE.git
Finished input, just need to finish comments.
Added comments
Merge remote-tracking branch 'origin/master'
Finished comments for animation.
Merge branch 'master' of git@github.com:landonepps/MOE.git
Merge branch 'master' into JesseMOE
getting ready to update master
Merge remote-tracking branch 'origin/master'
Commented and fixed windows timer placement
Merge branch 'master' of git@github.com:landonepps/MOE.git
ready to put on svn
Got rid of fighting game mechanics used for our last demo. Left the bgm
to help us tell if game is running and since audio shouldn't change. I
have a backup of everything in case we ever want anything from our
sprint 1 demo.
Fixed all compiler warnings.
Incorporated OpenGL.
Refactored HUD types
Got meshes working. Relative path for loading mesh is not working
currently.