Renamed Push to ClientNotifier
advance game turn when all moves are received
Because of model namespacing made all associations have class_name: Skirmish::ModelName. Can move and attack with multiple units now
Merge pull request #28 from RantGames/process_turns

Process turns
Merge pull request #29 from RantGames/refactor_moves_for_multiple_origins

Refactor moves for multiple origins
Merge branch 'develop' of github.com:rantgames/skirmish into pull-gamestate-web