2 new clientside events: playerChat and playerCommand, you can use "return 1" to cancel a transfer to server
2 new clientside events: playerEnterCheckpoint and playerExitCheckpoint, you can use "return 1" to cancel a transfer to server
2 new clientside events: playerEnterVehicle and playerExitVehicle, you CANT use "return 1" to cancel a transfer to server
2 new clientside events: playerDeath and playerRequestSpawn, you CANT use "return 1" to cancel a transfer to server
2 new clientside functions: getRoot and sendMessage; Squirrel has been updated;
fix for colors in messages
added some lost files; new clientside function: triggerServerEvent; new serverside function: triggerClientEvent; rollback to Squirrel 3.0.5 (actual stable release)
fixed weapon handler (sync)
second fix for colors in messages
Merge pull request #11 from g3o0or/master

pull request