Core/AHBot: Implemented AHBot based on MaNGOS code
Warning: CMake must be rerun

Apply if you have crashes

Rewrite Seller prices, add random properties and implement some suggestions on price calculations

Core/AHBot: Update to latest suggestions

Fix SQLs after merge, split the AH bot to spearate headers and cpps, fix the config default values

Remove case 8 from GetBuyModifier. It was not correct

Fix Gray Grey GRAY typos

Change message config name

Fix non pch build

Fix switch ident, also earlier removed whitespace. Add missing include for non pch build

Fix possible crash: if (forplayer || GetOwnerGUID()) changed to if (forplayer)

Apply Nayd.diff - Code style fixes

Fix leftovers from nayd

Correct SQL transaction and change one SQL query to C++ instead

Make loot items distinct
Core: Remove whitespace
DB/Creature: Remove unused ScriptName

Closes #7441
Core/BattleGrounds: store data about BGs victories

Enable in worldserver.conf

Closes #12944

Signed-off-by: DDuarte <dnpd.dd@gmail.com>
Core/BGs: Add overrides to GetAttrX methods
SQL: Rename file
Scripts/Quest: Fix some movement stuff for Quest "Death Comes From On High"
SQL: Fix fail ...
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/game/Battlegrounds/BattlegroundScore.h
Merge branch 'Rochet2/ahbot' into master

Close pull request #12917
Core: Fix warning
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Core: Fix build
DB/Creature: Fix Veridian Broodling

By Pitcrawler, closes #8990
SQL: Sync auth_database
Core/AuctionHouse: Merge last changes of PR #12917

Merge last changes of PR #12917 and fix a NULL dereference crash
Scripts/Ulduar: Implement Mimiron

Closes #12894
Fixes #7652
Fixes #4736

Signed-off-by: DDuarte <dnpd.dd@gmail.com>
Core/Misc: Remove unneeded NULL checks
Scripts/Hodir: Initialize variables

==9458== 1 errors in context 1 of 1:
==9458== Conditional jump or move depends on uninitialised value(s)
==9458==    at 0x1D2857B: boss_hodir::boss_hodirAI::DamageTaken(Unit*, unsigned int&) (boss_hodir.cpp:367)
==9458==    by 0x14A41E9: Unit::DealDamage(Unit*, unsigned int, CleanDamage const*, DamageEffectType, SpellSchoolMask, SpellInfo const*, bool) (Unit.cpp:562)
==9458==    by 0x1ABCEB3: misc_commandscript::HandleDamageCommand(ChatHandler*, char const*) (cs_misc.cpp:2138)
DB/Creature: Fix faction of Mutated Abomination