Always append warning flags
fix 828
Destructive globes
Support for fire and smoke for any damage type
adjust some operator handedness
no intercept on return voyage
fix fixed weapon (should always placed into "hands")
Soldiers don't have unitRules, fixes mind control crash.
fix 814

needz moar std::max
Merge pull request #6 from redv/fix_fixed_weapon

Fix fixed weapon
Merge remote-tracking branch 'supsuperorgin/master' into OpenXcomExtended
fix retaliation ending

relevant code was trapped in an irrelevant if()
sanity check

sanity? check.
fix battlescape button thing
ignore values over 24

i don't care if you want to make godzilla, the engine doesn't support units
over 24 voxels high. i appreciate that you modders want to push the limits,
but they're called limits for a reason.
lol
slight alteration to triscene draw method
Merge pull request #949 from AMDmi3/warnings-always

Always append warning flags
Code cleanup
Merge branch 'master' of https://github.com/SupSuper/OpenXcom