Created Kytten ui dialog panel housing some drawing related checkbox controls
Tied checkbox states to draw call behaviour
Drew ui panel in new space on right of screen
Print FPS
Fixed hex centre drawing
Changed drawing of land border hexes to be a batch of triangles
Accumulates verts for hexagon drawing into single draw call
Added GUI controlled FPS HUD
Added more gui drawing controls
Set some checkboxes by default
Fixed hex edge drawing leaving gaps
Point batch drawing now specifies colours per-point
Hexagon batch drawing now specifies colours per vertex
Line batch drawing specifies per vertex colours
Edges, centres and fills back to using hex fillColor