Import and use class names for points.
Import point names into skeleton data.

Names in the name attribute are treated as whitespace separated.
If the left and right point share a name it is imported as is.
If the left point has a name that the right point has not it is prefixes by 'left-'
If the right point has a name that the left point has not it is prefixed by 'right-'

Thus if left has "hello world" and right has "hello univers" the result is
"hello left-world right-univers"

some language

repair setting class-names when loading a skeleton PenStrokePoint

remove console.log
Import and use glyph class names from groups.plist

import groups.plist if there is not already one

load glyph classes from groups.plist
Accept integer looking strings for array indexes

More helpful error message

One repaired error message

Don't accept undefined as item for  whitelistGetter