Initial commit
Create application.cpp

Houses main() organized in its own file, and invokes and initializes Thaed class.
Create thaed.hpp
Create thaed.cpp
Create routines.hpp
Update application.cpp

Added a period to the end of a comment.
Created Routines source file.

This will eventually house all code necessary for creating the display and managing timers.
Update routines.hpp

Improved documentation and added a handful of new members.
Update routines.cpp

Established variable default values and implemented the evaluation and initialization methods.
Incorporated Routines

Included Routines class and made the call the create the display.
Update routines.hpp

Wrote two method prototypes: hideCursor() and setWindowTitle(); both of which are self-explanatory.
Update routines.cpp

Implemented hideCursor() and setWindowTitle() methods.
Set display window title and hid the mouse cursor.
Bug fixes

I transposed evaluate() with init() a few commits ago, which I now corrected. Also, corrected typo involving the misspelling of "queue".
Create gen.sh

Call this file with "sh ./gen.sh" (without the quotation marks) to generate an executable binary file of the game.
Changed evaluate() to void.

Changed bool evaluate(const bool) to void evaluate(const bool), and changed its line of appearance.
Changed evaluate() to void and moved its position.
Renamed "running_" to "finished_".
Typo fixes.

Corrected variable typo on line 41. Changed "int" to "bool", to reflect the prototype on line 55.
Corrected a typo.

Added a period to the end of the comment on line 49.