Added PCNTT vertex type.
This is a prerequisite change for the Ribbon implementation.
Ribbon class implementation.
This class is based on Tim Newell from MaxGaming Technologies code, it's a
Ribbon class which is easy to use from other classes.
RibbonNode class.
Simple RibbonNode class for an implementation similar to that of
ParticleEmitterNodes. Datablock currently has no static fields.
Script integration for Ribbons
Improved code style in ribbon files.
Merge pull request #1 from eightyeight/ribbons2

Improved code style in ribbon files
Renamed default ribbon datablocks.
Merge pull request #2 from eightyeight/ribbons3

Renamed default ribbon datablocks
Fixed a crash when ribbons are loaded
Merge pull request #3 from alphaslime/Ribbon-Implementation-Smallpatch

Fixed a shader related crash and textured ribbon's material
Merge pull request #744 from lukaspj/Ribbon-Implementation

Ribbon and RibbonNode