added console logging of some of the info we want here
selected units show up in the lower menu
more work on the lower menu
made the menu and the game on separate canvases
lowermenu now fits unit pics in appropriately
fixed select mechanism in localgamerunner

-also added mouseX and mouseY values that get updated onmousemove so we
can start figuring out when user moves mouse to outside portion of
window
added the previous changes to replay and networked gamerunner

-also linted everything
Merge pull request #19 from chrisbubernak/AddInGameLowerMenu

Add in game lower menu