What is this even¿

Timer font increased, added 'c' to crouch, maze extra upper path
blocked; crosshairs added for mouse; cursor hidden (need to test);
toggle between OVR and normal cam added (middle mouse for now)... not
sure if working properly as no access to oculus at the moment, though
toggle works; scenes organised; all max file assets unwrapped and
converted to fbx (no max files remaining); speed reduced; jump pads
updated to allow walk over for automatic activation; There is a 'pause'
in GameControl but it isn't quite implemented properly...