SignManifest set to false

Fixed project setting that prevented build
Merge pull request #1 from leemi/master

relaxing busy waiting, Timeline highlighting
added asset directory

added stuff that belongs to the release files
Temporarily removed highlighting of current item

Temporarily removed highlighting of current item while playback because
i's not threadsafe (loop crashes) and also fires the
selectedIndexChanged method which allocates memory.
Dispose of roadie

Disposes of roadie when the form is disposed, so the process terminates
completely.
Merge pull request #2 from Ceaseless/master

Disposal of roadie
Threadsafe Timelinehighlighting

- Highlighting while playback implemented
- waitframes on switch window raised to 10
- keyboard inputs will only be sent if sf4 is foreground window
updated readme
changed where the strings for sounds are being concatenated
uncommented code
changed where the strings for sounds are being concatenated
Merge pull request #3 from cbcoolbox/master

Removed the concatenations in play loop.
Added some more demo combos

in assets/1f_link_test_balrog.cmb there is a definitive 1frame link to
test performance. it links consistently on my pc but might miss on
slower pcs.
Changed the waitFrames loop
Updated based on comments
Merge pull request #4 from cbcoolbox/master

Changed the waitFrames loop
Combos and Review of cbcoolbox's code

Added some more demo combos.
When waitframe takes to long an error message appears that show some
troubleshoot informtion
graphics on buttons and quick input options for editing moves
attribution of images needs to be given to http://strategywiki.org/wiki/User:Blendmaster