Fixed a number of sulfur issues. Rewrote how they render to make them less stupid.
Jugs can now be filled/emptied into barrels.
derp
Food Decay is no logner consumed on eating. Moved FoodItemRenderer registration to registericons. Fixes Server Crash.
Updated EntityDamageHandler to allow armor to do a better job absorbing generic attacks. Generic damage reduction multiplier is now the average of the 3 defense stats + 0.25. Its possible for armor to block generic damage entirely.
Fixed weapons, tools, and armor not using the buffs from crafting skills.
Halved the hardness of placed logs.
Fixed a number of gui GL11.GL_ALPHA_TEST issues. Something is disabling GL11.GL_ALPHA_TEST erroneously since 1.7.10
Fixed more gui issues.
Merge remote-tracking branch 'origin/master' into StaticTrees