almost got the score done, just need to figure out the algo for it
Ok, score mechanism is implemented. For now, we just give them points equal to timeLeft/roundTime * 5
fixed a little oopsie. If you use ===, the compared variables need to be exactly the same. == is a little looser ('9' == 9 will return true)
Name and score both displayed now. Put default messages into .default wrappers, for future refactors (currently no coherent way to have fallback messages for round status and name, etc.). Fixed a bug with the multiple choice buttons now actually disabling the other options on click