Initial commit
Concept drawing Herman
Schedules
Play project to find max points of rectangular cubes
Simple Graph navigation sample
Drag and re-route working, sort of
Change linerenderer width
Working Edges and Nodes, BezierSplines
Graph GUI
Save Edge's fields using SerializeField
Translate Node's and Edges in correct Transform spaces
Update Scene to something usable
Lookups for position in meters/units
Cleanup debug
Working Graph Cycle algorithm & Mesh Along Spline tool
Remove unused/not-working backside of Mesh
Set rail material
Save meta data
GUI & First Dijkstra
Dijkstra sort of working