Rune tracker submission
Runes dont respawn if "better" rune is not picked
Now certain about rune only if we see it.
Different priorization for better runes
Update bot_messages_en.str
Update bot_messages_en.str
Minor CPU improvements and updated FindItems()

Removed SotM from FindItems as it was only needed to know if it was in
the inventory. The code now checks if SotM is in the inventory whenever
the function is called.

Updated the Ult calculations for a minor performance increase
Changed some whitespace
Reverted SotM change
initial commit
Removed a ton of whitespace I had in there as a placeholder.
extracted retreat behavior
This is now not really the RoS submission, it is a complete reformat of the item system :)
Merge branch 'Community' of https://github.com/s2games/Heroes-of-Newerth-Bots into RingOfSorcerySub

Conflicts:
	bots/behaviorLib.lua
	bots/soulreaper/soulreaper_main.lua
Changed it do that behaviors are added on item buy/sell/use
Removed an unused function
Find Items no longer check for items in stash
Merge branch 'Community' of https://github.com/s2games/Heroes-of-Newerth-Bots into RingOfSorcerySub

Conflicts:
	bots/gravekeeper/gravekeeper_main.lua
Merge branch 'Community' of https://github.com/s2games/Heroes-of-Newerth-Bots into Community

Conflicts:
	stringtables/interface_en.str
Error still came through sometimes (rarely), added a second check in utility.