Added call to LightningStrikeEvent.
Handle target blocks gracefully (fixes #172).

Sometimes, player.getTargetBlock() throws an IllegalStateException. This
is usually the case if players stand at height 127 and look up when
left-clicking. The exception can be safely caught and treated as an
invalid block (air in this case).
Added block placement handling for buttons (see #119).

Moved setAttachable() for Buttons and Levers to BlockAttachable.
Added block placement handling for beds (see #119).

Handling of breaking beds not yet implemented.
Implement container blocks dropping their contents.

Fixes containers losing their contents and dropping incorrect blocks when
broken.
Handle status packets asynchronously.
Updated remapper (fixes #268).
first version flintNSteel
Added events, durability on ItemFlintAndSteel
Added correct durability for ItemFlintAndSteel; Added EventFactory#onPlayerItemBreak
Added events, durability on ItemFlintAndSteel
Added correct durability for ItemFlintAndSteel; Added EventFactory#onPlayerItemBreak
restructure, added tnt/nether portal placeholder
added TNT
formatting
formatting
some things related explosions
TNT breaking blocks
several improvements
don't drop that much blocks