Change reference to "this.nodes" to "this.state.nodes"
Remove deletedNode function from mil-sym view driver (taken care of in model)
Merge pull request #249 from virtual-world-framework/branch/mil-sym-bug-fix

Change reference to "this.nodes" to "this.state.nodes"
Add the script that starts the build process on the Windows build server
Remove password from public build script
Move StartVWFBuild.bat to support/deployment/StartVWFBuild.bat
Remove final "password-included" line from StartVWFBuild.bat
Merge pull request #250 from virtual-world-framework/branch/install-script

Add the script that starts the build process on the Windows build server
Refactor the way we handle queueing in the sound driver.  There's more work to be done, but this is a start.
Made blockly toolbox load synchronous
Merge pull request #255 from virtual-world-framework/branch/fix-xml-load-error

Made blockly toolbox load synchronous
Fixed fencepost error in blockly model causing parameters not to pass in vwf.callMethod
Makes a fix to the blockly model to allow for parameters to be passed with vwf.callMethod
Merge pull request #256 from virtual-world-framework/blockly-driver-fix

Blockly driver fix
- Continued refactoring of the sound driver.
Replaced error checking with a comment - I think the error checking
is overkill in this case.
Merge pull request #258 from virtual-world-framework/sound-triggers

Refactoring the sound driver.
Defines the info from the Common WarFighting Symbology
Loads the cws.js file from a better location
Moves the cws.js file to the client/lib/tdg folder