Merge branch 'develop' into feature/overhaul
Merge branch 'develop' into feature/overhaul
SpriteBatch AddSprite returns the pointer to the transform
Changed Scene system interface, minor change in randomizer
Merge branch 'feature/overhaul' into develop
Fixed particle affectors
Audio overhaul. Working OGG support.
Discarded own WAVE loader and implemented libsndfile.
Moved debug logging inside uth namespace
Missing include and libs
Merge branch 'feature/libsndfile' into develop

Conflicts:
	BuildAndroid.bat
Fixed TestScene
Merge branch 'develop' of https://github.com/Team-Innis/UtH-Engine into develop
"Fixed" view resizing.

Might have affected the support for multiple windows if there ever was any.
Added names for gameobjects
Implemented method for mapping pixels to world coordinates

This might need a better solution, though.
Merge branch 'develop' of https://github.com/Team-Innis/UtH-Engine into develop
stuff
Merge branch 'develop' into prototype

Conflicts:
	BuildAndroid.bat
	vs2013/TestProject/include/TestScene.hpp
	vs2013/TestProject/source/TestScene.cpp
	vs2013/TestProject/source/main.cpp
More stuff