Fixed a critical bug in the python bindings.
objects which reference each other must always keep references to each other in the python bindings.
If not, they can die before they should, and it becomes impossible to properly obtain references to the original objects-only get copies that wrap the same handle.
Merge branch 'soundcloning'
Fixed find_data_files.
Added understanding of py2exe, and possibly cx_freeze for hrtf datafile finding.
Added a missing import.
Fix to find_datafiles
Change to OpenALSoft submodule to keep tracking upstream; may be rolled back.
Added a very important e-mail from the OpenAL mailing list about higher sampling rates and multichannel audio.
Added some options to SCons for optimization in release builds.
Managed to shrink the python C dll even more with /Os
Added a resource_finder dependency and fixed packaging with py2exe/cx_freeze using it.
Changed default_hrtf_location computation a bit.
Got rid of an invalid operation when music was destructed.
Added a new function to all sounds: isPlaying.
Got rid of some more invalid operations by explicitly stopping sources in Sound3d and Music.
Initial commit
Merge branch 'master' of github.com:camlorn/camlorn_audio
Removed the openal-soft submodule as part of migrating to github.
Updated the OpenAL-Soft submodule; it should now point at the correct repository.