swf2lwf: Update rb-img gems
C++: Update Lua bindings
C++: Fix the default interactive condition
Cocos2d-x: Implement lwfLoader for AttachLWF
Added GLKit (temporary)
Removed GLKit renderer
FIX: incorrect nested LWF rendering order

Nested LWFs were rendering in incorrect order because Render() was returning an incorrect number of children rendered.

Example: Parent render count 100, Parent render index 3, Child render count 10, should return 0-10, would return 87-97. This would disrupt all render indexes.
Merge pull request #97 from arbieo/master

FIX: incorrect nested LWF rendering order
Publish for LWF: Fix flash player version
C++/Lua: Movie.dispatchEvent allows to pass an argument
swf2lwf.rb: Supports UTF-8 BOM in Texture Atlas JSON
C++/Lua: Fix dispatchEvent and _root
Unity: Sync Lua bindings with C++/Lua
HTML5,Cocos2d-x,swf2lwf.rb: Support subtract blendMode
WebGL: Fix subtract blendMode
Cocos2d-x: Support multiply,screen and subtract blend mode
Unity: Clean up shaders and support multiply, screen and subtract blend mode
Cocos2d-x/Unity/WebGL: Fix blending
C++: Fix Movie::RemoveEventHandler/ClearEventHandler
Unity: Fix for Time.timeScale = 0