added Labyrinth.unity
deleted false meta file
- set AI surroundings in final prototype level
- enabled AI in funnels, added more OffMeshLinks+WallColliders
- fixed climbing-through-ceiling bug
- connected OffMeshLinks to DoorStates
MainMenu rebuild and extended with RestartGame.
Terminal fixed and static TerminalCode added.
Merge branch 'master' of https://github.com/Sonic2k/project-oculus

Conflicts:
	Assets/Scenes/Levelbuild_Prototype_Final.unity
Merge branch 'master' of https://github.com/Sonic2k/project-oculus

Conflicts:
	Assets/Scenes/Levelbuild_Prototype_Final.unity
All level GameObjects shiftet into a parent Level-GameObject
Merge branch 'master' of https://github.com/Sonic2k/project-oculus

Conflicts:
	Assets/Scenes/Levelbuild_Prototype_Final.unity
Merge branch 'prototype-level' of https://github.com/Sonic2k/project-oculus into prototype-level

Conflicts:
	Assets/Scenes/Levelbuild_Prototype_004.unity