Ericka's hero Sprite is on Screen!
Merge branch 'master' of https://github.com/computc/adventure
Finished basic sprite walking animations
Increased the version number of the project.
Refactored where the menu is stored in the game.
Cleaned up the cameras with shaking and peeking.
Formalized the update methods in the cameras.
hero now idles; set up hero for idle animations
Merge branch 'refactor/2/cleaned-up-cameras' of https://github.com/arcym/adventure
Merge pull request #31 from arcym/refactor/2/cleaned-up-cameras

Cleaned up the camera
merged andrew; changed chainlink image; tweaked speed
fixed the debug draw mode
In order to alternate between drawing animations with slick and drawing
with opengl I had to call graphics.setDrawMode within slick's Graphics
library
Merge pull request #33 from jshiraef/master

hero character animations, finally!
Began working on game progression.
Start a new level on colliding with the ladder.