Restructuring of code to enable adding items to inventory one by one.
UI fixed for the most part, minus a few bugs.
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion

Conflicts:
	Lords-of-Distortion/Assets/Scenes/MainMenu.unity
	Lords-of-Distortion/Assets/Scenes/StageOne.unity
	Lords-of-Distortion/Assets/Scripts/MenuScripts/PlacementUI.cs
Added back freeze icon.
Increased network sendrate since we're mainly on lan.
Changed color of UI power
Background opacity less, new snow forest background, and ice flowers as platforms
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion
Paper Hole/charred mark, and timer icon for cooldown added.
Don't remove power from inventory until the player gets to place it.
fixed issue with trigger key color
Fix to spawn data recording, freeze data, and snow storm added
snow platforms on floor added
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion
snow and mist added to stage one-two. Spirals added to left side
Fireball Particle Commit
Fiery FireTrail Fireball
Smoke Stun Metric
Added icicle animations
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion