Added shadowcasting FOV library
Removed all libtcod references in order to move toward pygame
Initial pygcurse work.  More UI magic to be done!
  wow

	much interface
	
 many improves
 
 		such work left
Moved Panel class code into PanelClass.py.  Implemented message panel
color printing
Implemented word-wrap in PanelClass
Implemented bar rendering in CharacterPanel class.  Added some basic
drawing for LevelClass in UIClass.
Implemented basic FOV class and tied in to Level class
Adding pygcurse color test code
Added Bresenham line algo library
Added and implemented A* pathfinding in LevelClass
Debugging
More debugging.  It runs at an OK speed now!
Reimplemented tile descriptions on mouseover
Added description strings to doors and stairs
Debugging AI movement.  Still lots to do, but made pathfinding a little
more sensible.  Some old code cleanup.