Adding meta-files for signals project
Hopefully fixed the Signals unity project at last
[New feature] Can now bind a View to a Mediator by way of an abstraction or inerface
A couple new metafiles
Integrated an actual Unity3D project into StrangeIoC so we can do better testing in-situ
Latest CSharp project file
Fix to the multiplecontext example such that extra audiolisteners are properly turned off
Removed some extra log statements
Updated gitignore to avoid a lot of metadata garbage
Fixed a Null pointer in CreateUserTileCommand (multi context example)
Made sure camera a social context (multi context example) works correctly in standalone
Latest project file
Stop tracking Temp and Lib files
fix bug in event command binder preventing graceful unbinding of ICommand and IEvent
Prevent AddListener from adding the same delegate

We found that ensuring that delegate instances are unique was a good way
to prevent odd, difficult to detect behavior.  This behavior is present
to some extent in BaseSignal, so it seems to make sense to add it to
Signal's implementation as well.
AddOnce and AddListener both only add uniquely

AddOnce and AddListener both add uniquely.  Adding some tests for
coverage.
Remove console logging from TmEvent

These lines produced a lot of output in our iOS projects
Use IEvent's type property for Trigger and GetBinding

This resolve an issue when dispatching custom event classes.
Merge pull request #107 from jnbt/master

Use IEvent's type property for Trigger and GetBinding and remove some debug logging
Merge branch 'master' into dev