player loses sanity when colliding with ghost
identifying edge walls
Merge branch 'master' of https://github.com/shaladi/GhostMaze
box collider added, prints win message to be replaced with win condition
Merge branch 'master' of https://github.com/shaladi/GhostMaze
merging
merging
merging
Revert "merging"

This reverts commit 1702f8053fce2ada885d32e9ca8249177aebd6d8, reversing
changes made to 7b9f9777a088d5dc32e63fb4389e869b513a0088.
Revert "merging"

This reverts commit 7b9f9777a088d5dc32e63fb4389e869b513a0088, reversing
changes made to 7601ac7e7b2827a7294fb2694df131184d296588.
Revert "merging"

This reverts commit 7601ac7e7b2827a7294fb2694df131184d296588, reversing
changes made to ea2677501f8485e03d24b49eb5b82c2d6a4d981a.
wall deleted
endgame logic added back
Update camera zoom to work with torus.
Merge branch 'master' of https://github.com/shaladi/GhostMaze
Merge branch 'master' of https://github.com/shaladi/GhostMaze
Revert "Fixed bug where picking up beacon would not release the sanity lock"

This reverts commit 140002c701b27fbc06f9a0edec93f221af3e9dbd.
Revert "Revert "Fixed bug where picking up beacon would not release the sanity lock""

This reverts commit 509d110ff14e7d0d33b826273ff1b2deb1ae0c01.
endgame conditions...again
merging