envshot working but not correctly
now envshot does the target renderers at a proportionatesize and unskewed, but still the first of  them fails.
screen shots are PNG and envshots are TGA, but still envshots come out somewhat wrong
envToSky not working yet
envshot and others working
astyle and other wonderbar stuff!
image.h included
image.h
Merge branch 'BielBdeLuna-envshot'
removed (most of the) classics referencing code
removed unused timidity
removed even more doom1/2 references
comment line re-added
Merge pull request #10 from OpenTechEngine/rmClassics

removed classics referencing code
loose bolt-on of cegui example
default resource provider and resources
moved directory around
refactored cegui class
pimpl'd cegui
cegui console test