Fixes for ObjectFinder

- Now using BIS_fnc_dirTo instead of custom vector code
- Now handles failure of find_safePos
Merge branch 'Development_main' of https://github.com/A3Wasteland/ArmA3_Wasteland.Altis into Development_main
Merge pull request #32 from A3Wasteland/fuel_syphon

Fuel syphon
Update init.sqf

add city fountains as water source
Added An Energy Can that allows 5 minutes worth of sprinting.
add can to loot

Land_Can_V3_F - gives you stamina
Typo Fix for energy drink
reduced the sell price of the energy drink
Land sack now actually increases food.
just me, my ; and I
missing content addon
Merge pull request #34 from A3Wasteland/stamina

Stamina
initial commit of the new stuff

vehicles boats and the PDW handgun
more after dinner :P
Persistence update

WIP - using assignedItems to more accurately track what a player has on
them. Now possibly revert back to using backpackItems and vestItems.
Added Warchest
updates

new vehicles, new optics, new handgun, new mission (MBT)
new costume for the 4th general store

he was in his underwear :)
more fixes

- random fuel on vehicles enabled again
- decrease the ammount of loot a tiny bit
- fix vehicles spawming next to eachother, fix spread of vehicles
accross town
- fix objects spawming next to eachother, fix spread of objects accross
town objects can also spawn a littlebit out of town now, and dont all
face the same direction anymore (was looking wierd/artificial)
update r3f config

cleanup, alphabetize, add new vehicles from devbranch update
Merge pull request #38 from A3Wasteland/R3F_Updates

update r3f config