Fix timestamp floating point conversion into integer. Fixes #116
Simplify and assume there are no negative timestamps
Merge pull request #119 from fdelapena/master

Fix timestamp floating point conversion into integer. Fixes #116
Merge pull request #120 from Zegeri/wip

Skip invalid integers and use correct rpg parameters vector size
Handle odd 16-bit and 32-bit vectors
Use 0 as default current_command