Bound Trace spawning to TagPro kicking

Using my click coordinate conversion made it very difficult to
successfully start a spawn on a player.  Spawning a trace is now
hardcoded into the kicking code in tagpro, which does a very good job
making it easy to target a ball. Thanks Lucky! :D
Merge branch 'use-kick-for-trace'
Fix bad trace fix merge
Merge branch 'use-kick-for-trace'