project started
check for perception, hiding walls
no regional settings needed
from mod to main
fast fix - chance of house
Merge branch 'radiocars_fix'
Refactor hit weight data initialization to be fully contained inside creature implementation. Incidentally make it work.
Change creature::effects into an unordered_map and clean up the implementation.
Add value map to creature to store misc key/value pairs.
Overhaul RC car driving system.

Replace game member with entry in player's creature::value map so car driving is persisted across save/load.
Move methods for finding RC items to map and player classes.
Fix bug where RC car keeps spamming its menu when it runs out of batteries.
begin
rename branch
prepare json-files
terrains, furniture, amenu
fixing spoiled branch
fixing spoiled branch
fix branch
fix
fixing
processing pay_gas