Matt's diagonal marble columns
beach: pail hatch, sandcastle exit
Clam Spammer -> Clam in levels/single/descr
miner->faller check as coarse as before 4fc7b0b1ab9
replay erases early 1-player nuke on restart
bugfix: Nepster's wall-less climber ascended too high
bashers/miners steel-cancel only after full cycle
digger movement not into steel
bugfix: digger could be cancelled with miner

This is due to a replay and a suggestion by ccexplore.
This prevents cancelling the digger with a miner assignment that will stop.
The fix looks trivial: Now, the digger removes 1 pixel 1 frame later,
this is marked with the comment 'miner-cancel fix'. Another pixel is removed
1 frame later in the row of pixels below, to make everything look nice.
move back any displaced sprites in become()
version number 2014-06-27
lixd.txt written, server daemon info
history.txt updated
Rubix's and Clam's singleplayer levels updated
Amanda's palm tree, matt/beach/decor/palmtree.png
Amanda's frog and tar, geoo's frogs

geoo has made Amanda's frog 64 pixels wide and shifted the trigger area,
accordingly, otherwise frog.T.* is the same as before.
trap trigger area default width 4
bugfix: miner stopped at gap under its terrain

Miner stopped if there was a gap below it close but out of the miner's path
version number 2014-07-02
Improved mouse code makes slow movement of the mouse in fullscreen smoother. Hidden option (user config file only) to turn off mouse acceleration.