Moved perf_vis graph color setting to game_hack. Minor changes.

- Removed debug drawing for physics shapes.
Minor changes.
Moved files into "owning" directory to make it more obvious which includes belong to LE per Trent advice.
Minor changes to perf_vis.
Updated cppclassgen component template to match new include path (LE/...)
Replaced static default_color in perf_vis::get_graph_color with LE/graphics/colors definition of white.
Commenting perf_vis.