Fixed a bug in gameplay::Character::draw.
Began implementation of attack mecanism in gameplay::Character.
Handling attacks move callbacks in gameplay::Character.
Implemented drawing of attacks in gameplay::Character.
Added a storage of the id of a character in physics::Character.
Setting the id of physics::Character in gameplay::Stage.
Implemented the callback for attacks in gameplay::Character.
Enabled physic callback in gameplay::Character.
Exposed createAttack method of gameplay::Character to lua.
Removing an attack if it returns false when drawn.
Fixed a segfault when setting the ID of characters.
Improved removal of an attack in gameplay::Character.
Fixed a bug in the attack physic callback.
Fixed a bug when deleting an attack during a physic step.