Fixed Renderbounds in gmod_wire_hologram.lua

The old method used Max in the Min section, and Min in the Max section. Swapped the variables in an attempt to fix bad rendering bounds.
self:SetRenderBounds(Vector(scale.x * propmin.x, scale.y * propmin.y, scale.z * propmin.z), Vector(scale.x * propmax.x, scale.y * propmax.y, scale.z * propmax.z))