Changes to cripple mode and scale control
Change resolution for dragonfly
Fix compile in QuadsLayer.cpp
Revert some earlier changes to QuadsLayer scrolling physics
Change low-framerate warning threshold from 59 to 30 FPS
Reduce number of edges in flying layer to speed up rendering
Fix post build copy rules for Mac
Update Mac executable
Resize image to resolve video flicker issue
Reset physics on layer select.
Change scene setup, blocks size & also use real object size when rendering.
Remove some compile warnings.
Merge branch 'master' into add-bullet-physics