Translation update

Include new lines and many fixes in many languages
Treat ore as Raw Stone when determining if a block can be chiseled.
Translation update
fixed Prospector Picks GUI not being translated.

Using ChatComponentTranslation - thanks to fuami!
fixed Log Piles under Grill crashing the game

Check that the TileEntity under the Grill is a TEFireEntity before casting.
Moon phase based on year length

Changing the year length now changes the moon phase length (rather than
it being stuck at 8)
Mon phase calculated once a day

Changed the moon phase calculation to only calculate once a day to avoid
wasted CPU time.
according the WIKI, rainfall valuemust be at least 500 for fruit trees
Stopped players in creative from being overburdened

Stopped players in creative mode from becoming overburdened when
carrying items too heavy to carry in survival.
fixed temperature discontinuity at height 254 (y == 110)
cache the correction factor since it is only a function of height

second 'pass' optimized calculation
is the cache really needed since the formula is so simple now?
Added a check in EntitySpawnHandler to prevent mobs spawning in thatch.
Fixed Pottery Breaking Animation.
Fix Breaking Animation for Tool Rack.
Merge pull request #652 from CHeuberger/fixFruitTreeRainLevel

according to the WIKI rainfall must be at least 500 for fruit trees
Merge pull request #657 from fuami/fix_more_breaking_animations

Fix more breaking animations
Merge pull request #653 from Gibba2807/OverburdenedInCreative

Stopped players in creative from being overburdened
Merge pull request #644 from fuami/expand_on_chisel_limit

Treat ore as Raw Stone when determining if a block can be chiseled.
Merge pull request #642 from CHeuberger/fixLogPileUnderGrill

fixed Log Piles under Grill crashing the game
Merge pull request #646 from CHeuberger/fixProPickTranslation

fixed Prospector Picks GUI not being translated.