Merge branch 'olsen_shark_beatdown' into shark_beatdown
Created shark state enum

Working on shark state animations/transitions in code
Merge branch 'AJ_shark_beatdown' into shark_beatdown
Merge branch 'shark_beatdown' into jjenkins_shark_beatdown

This is Anthony cleaning up Julia’s branch
clean up round 2
minor change in shark position
Merge branch 'jjenkins_shark_beatdown' into shark_beatdown
Added assets

added bacon stack, shark head, frame of guy being hit
Merge branch 'shark_beatdown' into AJ_shark_beatdown