Added region choosing support.
Added Frontier and Sea adding. Seas are now grouped. Gold, Glory, Era and Cards left shown.
Added Region Model and adding mountains and forests to the board as well as deserts.
Added set desert if there are no free regions.
Added initial tribes placement.
Initialization works now. Small fixes.
Added Event support. Epidemic Event stub added.
Almost done with the main routine. Upkeep and population to be done.
Forgot to add a thing.
The cycle is complete.
Added the End Game Instruction.
Bug fixes, plus more clearly indicated if active hex is positive or negative in nature.
A small correction.
Added possibilities to build cities and farms.
Added Expedition.
Added all to be ready for aquire advance and build wonders.
Next: - Borders of representative hex.
      - Events Implementing.
      - Aquire Advances.
      - Build Wonders.
      - Overview.
Added representative borders.
Added Anarchy and Bandits