(svn r26263) -Fix [FS#5865]: Don't run into infinite recursion when getting next stopping station
(svn r26264) -Update from WebTranslator v3.0:
danish - 75 changes by Elyon
(svn r26265) -Fix: Don't rebuild the link graph overlay cache twice in a row
(svn r26266) -Fix [FS#5860]: Update smallmap overlay if player joins different company and make sure company masks are valid
(svn r26267) -Fix [FS#5865]: Really fix the infinite recursion problem and always consider all branches of conditional orders as possible next stopping stations.
(svn r26268) -Update from WebTranslator v3.0:
danish - 50 changes by Elyon
persian - 1 changes by rey
(svn r26269) -Update from WebTranslator v3.0:
danish - 10 changes by manframe
norwegian_nynorsk - 24 changes by 2rB
(svn r26270) -Fix-ish: If ScriptTown::FoundTown fails to generate a new random town name, don't bother sending a command, but fail immediately.
(svn r26271) -Update from WebTranslator v3.0:
norwegian_nynorsk - 8 changes by 2rB
(svn r26272) -Prepare: 1.4.0-beta3
(svn r26274) -Update from WebTranslator v3.0:
danish - 6 changes by Elyon
norwegian_nynorsk - 2 changes by skjaeve
(svn r26275) -Fix: If NewGRF provided the same station name for different industry types, stations would end up with same name. So also consider the provided name, not only the industry type.