[Closes #145] Add support for MouseMove event
Merge pull request #157 from eonarheim/dev-erik

Particle Updates, Timer Tests, "extend' functionality fixed and tested, Fixed bugs
Fix tests (missing mouseMove mock)
Merge branch 'master'
Merge pull request #146 from eonarheim/dev-kamran

[Closes #145] Add support for MouseMove event
Included new specs in VS soln
Add new specs to bat
Merge branch 'dev-kamran'
Add Windows 8 version of sample game
Merge pull request #163 from eonarheim/dev-kamran

Add Windows 8 version of sample game
Added touch support
Merge pull request #164 from eonarheim/dev-erik

Redundant sound sources, and raw pixel manipulation
Merge branch 'master'
Merge pull request #165 from eonarheim/dev-kamran

[Closes #160] Add Touch event support
Merge pull request #167 from eonarheim/dev-erik

Merge multitrack sound support, invert effect, and flipX, flipY rename
Update README.md
Merge pull request #173 from eonarheim/dev-erik

Related to #168 Updated scene transitions, still need to hook up to even...
Merge pull request #174 from eonarheim/dev-erik

Change onActivate and onDeactivate to be methods not properties
Make engine public off of scene, root scene needs reference to engine
Merge branch 'master' of github.com:eonarheim/Excalibur