Add ApplicationExitController script
Remove range position
- Remove Range position in SceneController script
- Remove Range position in Unit script
- Remove Range position in CharacterController script
- Remove RangeType(Enum) in Monster script
- Monster script Hp property change to not reuse
- BossKhchsingh script comment about RangeType
Update NGUI version 3.7.6
Play scene Add Hp bar
- Change ElementBar panel to Right panel
- Add Left, Top, Bottom panel
- Add Player hp to Bottom panel, Add Monster hp to Top panel
CalculateUIProgressBar script
No MonsterList
All class set region format
- Player and Monster script support hp bar
Sync PlayerHpBar and MonsterHpBar, Cost Basic
- PlayerHpBar with CharacterController.HpBar is now sync
- MonsterHpBar with currentMonster is now sync
- Debug status and another order
- Cost use when drawing finish with action
Attack Behaviour
Weapon Status
- Character can attack
Remove print to check
Barrier can use
Queue element particle
- Have a bug missing reference GameObject when monster is destroy
Debug missing reference GameObject when monster is destroy
Update water particle prefab
Element damage base
Move cost out MagicFieldController script
- CharacterController script have a Cost, SwordCost, BowCost, WandCost, ShieldCost, ScrollCost
- TurnController script have a incomeCost
Add ApplicationExitController script
Monster script basic  monsterBehaviour
- Can use EndTurnButton
- ApplicationExitController script change to UIButton.onClick EventDelegate
Debug Barrier