Converted RigControls Folder into a package that can be imported

To do this the FaceBase_Launch File was renamed to __innit__.py. The
appropriate add/rm was done in git, and now the python paths were updated
in userSetup.py for the Maya 2014 setup.

All this now means a "import RigControls" will now launch the UI
smoothly...
Merge branch 'packageConversionBranch' into addDataProcessorBranch