Changing the IFrame.CopyFrom to accept a generic object derived from IFrame
Creating and implementing IFrame.CanCopyFrom<TFrame>() to verify type compatibility before copy operations
Encapsulated onion skin settings into a struct and added button to flip order of onion skin rendering
Fixing bug on AnimationView where animation name modifications would be reset when editing a frame
Marking some places where GetComposedBitmap() is being used for checking after the planed layer system is implemented