Added ManipulateDevice() for expansion items in zadxlibs.
Bumped version to 1.1 in zadxlibs
Changelog 17.May:

*Added Aelies modified Harness meshes to expansion folders (both UNPB and CBBE), both bodytypes now supported (to be changed if Skeuomorph brings me improved meshes).
*Deleted outdated Harness meshes from Devices folder, and deleted said folder (nolonger needed).
*Modified Harness files in Expansion.esm to use new mesh folder structure (expansion folder).
*Added crafting recipe's for the functional Expansion items (harnesses, blindfold and slave boots), requires Devious smithing perk.
Merge branch 'development' of https://github.com/MinLL/DDx into development