Added empty methods for getting army, economy and defense potential
Started work on economyPotential... problems atm
Some output is changed...
Merge branch 'develop' into statemachine_overall
A simple version of economy potential now works
upgrades and techs are counted, but not saved between frames...
Merge branch 'develop' into statemachine_overall
Added support for upgrades and techs in InformationManager
State update in StrategyManager now makes use of InfoManagers upgrades and techs
Army potential also gives an approximate value right now
Defense potential now gives an approximate value
Odin now evaluates the situation and chooses a state (atm ATK, DFN)
Commented some debug output
Added the debug overlay again
Odin now builds observer when cloaked units detected
Merge branch 'develop' of github.com:Plankton555/Odin into develop
Odin no longer immediately builds observer when detecting cloak (cause problems)