Update settings for my custom version of the bot
Prevent visited harlot from being killed

At 12 players, there are two harlots, and they can visit each other.
This is intended to make both of them invincible, but the actual
behavior was that the one visiting the victim would die.
Allow negative value in !fwait

This is a quite hacky way, and although in my tests, it does not crash
the bot, it might be possible, and there might be a better way to do
this.
Re-add coin landing on side/bot
Add !pony command
Prevent services from being pinged
Convert Windows line endings to Unix
Rename README to README.rst
Convert README.rst to rST and clarify instructions
Merge remote-tracking branch 'origin/readme-rst'

Conflicts:
	README
Update .gitignore
Update .gitignore (again)
Merge remote-tracking branch 'origin/update-gitignore'
Delete sabotage.py

fud
Delete sabotage.py

the settings one
Update README.rst

add our chan
Merge pull request #1 from aLaserShark/seerwolf
Update README.rst
Fix README.rst
Fix README.rst (again)