adding extra methods for the troops
Health script as well as the stats for th troops
Path manager now asks for troops for finding and attacking enemy units
organizing scene and folders
creating spawner
removin unnecessary log
Troop Find enemies
getting rid of warning
Troops recognize enemies and stop to attack
stop tracking units when they are gone
Troops Attack and Damage Taken
refactoring health part 1
refactoring health part 2
merging health to troop stats, there is no need for both of them
removing health script reference from unit prefabs
renaming health to current health and adding a new scene
TroopMAnager
Troop Manager
adding a gate image
adding placeholder troop sprites