Support for disguised fishy blocks.

It checks for the location and stuff, so making sure they're breaking signs/obby is just pointless - This way it looks for the block rather than it being obsidian meaning disguised blocks can be broken. Just not produced legitimately... yet.
Added multi-world inventory support.

Should maintain inventory through Nether, End and Overworld - But will change the inventory when they go to other worlds like our custom worlds Einhome, Treton etc.
Added multi-world inventory support.

Allows user to have an independent inventory for every world - Excluding Nether, End and Overworld which all share one inventory.
Fixed Teleport Glitching
Moved the onDisable message to onEnable
Multiple message targets
Added force chest opening
Added rank for force open chest
Merge pull request #256 from sabersamus/master

While banking, typing just 'pin' shows you your pin.
Merge pull request #254 from lDiverse/patch-110

Fixed Teleport Glitching
Merge pull request #255 from lDiverse/patch-111

Moved the onDisable message to onEnable
Merge pull request #258 from lDiverse/patch-115

Added force chest opening - Desc
Merge pull request #237 from lDiverse/patch-105

Support for disguised fishy blocks.
Only connect to database once
Merge pull request #257 from lDiverse/patch-113

[Untested] Multiple message targets
Moved playerDao outside of loop
Removed stuff that isnt needed.
Hub Bungee Plugin (For Hub Server only)

Included stuff includes Jump Pads

Make a jump pad like this: http://i.imgur.com/goBSYGL.png (the pressure plate can be any sort, and the block beneath the pressure plat can be of any type too, just make sure the emerald block is there.)

When you join the hub, you will be given a book, it does nothing. I was half way through making a server selector, but its not finished, so Im not going to push that code. If tregmine does end up suign bungee i will finish it
Portal Bungee Plugin (for all servers)

Includes:
* Removed Portal Physics to allow for customizable portal shapes and sizes
* Added Portal Command: /portal add|remove|trigger <server>

To add a portal:
* Hold block in your hand that you want to be the portal "Trigger", the trigger is the block that is put 2 blocks beneath the portal to let the plugin know that you are going though a server portal, each block can stand for a different server.
* Type "/portal add <server name>", if you arent sure of what servers exist, or arent sure of the spelling, type whatever you want for the server name, and you will be given a list of servers that are availiable

Example: /portal add survival (while holding magenta wool)

To setup a portal:
* Place a portal block, put whatever block you want under it, and then place a trigger block under it.

Example: http://i.imgur.com/pSUUAfi.png

note: it doesnt matter what level the player enters the portal at, i added a check to just loop downwards until it finds a non portal block

To mark a portal as "closed/not open yet":
* Replace Trigger Block with Bedrock

Example: http://i.imgur.com/NBqzy77.png

To remove a portal:
* Type "portal remove <server name>

Example: /portal remove survival

To check a server's portal trigger block:
* Type "/portal trigger <server name>"

Example: you get the idea...

So, this is what the portal looks like all setup: http://i.imgur.com/ZGzWTI6.png

And here are 2 much, much more creative portal ideas, that NarwhalSlayer built for the Spleef portal, and Factions Portal: http://i.imgur.com/KWEWzWb.png , http://i.imgur.com/uHK7fnY.png
Merge pull request #261 from JoshMorgan/master

Bungee Stuff.