Fixed sending Players who are not connected to any Server to teleport to a Spawn. Fixes:

10:10:27 [SEVERE] Task BungeeTask(sched=net.md_5.bungee.scheduler.BungeeScheduler@2a9925, id=1, owner=net.cubespace.geSuit.geSuit@add7db, task=net.cubespace.geSuit.listeners.SpawnListener$1@ac7a62, delay=300, period=0, running=true) encountered an exception
java.lang.NullPointerException
    at net.cubespace.geSuit.objects.GSPlayer.getServer(GSPlayer.java:90)
    at net.cubespace.geSuit.pluginmessages.TeleportToLocation.execute(TeleportToLocation.java:19)
    at net.cubespace.geSuit.managers.SpawnManager.sendPlayerToProxySpawn(SpawnManager.java:39)
    at net.cubespace.geSuit.listeners.SpawnListener$1.run(SpawnListener.java:25)
    at net.md_5.bungee.scheduler.BungeeTask.run(BungeeTask.java:58)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
    at java.lang.Thread.run(Thread.java:744)