Removed pre-split js file and hid dev only references
roll() now returns an object with the dice rolled and the total
Knockout rewrite folder structure set up, resources ported across and finished, cities structure started
Houses and crafting system ported across
Finished city types, made an item code generator. Population amounts done, waiting on starvation and new population mechanics.
Technology logic and definitions done.
Believe models are done. Population add/starve mechanics done, food totals done. Timer cycles through each city for the daily income and population/food changes.

ON TO THE UI!
pre-alpha 0.3.0, massive rewrite of everything
Merge pull request #11 from LastElf/Dev

pre-alpha 0.3.0