Standardized formatting of database files.

Signed-off-by: Euphy <euphy.raliel@rathena.org>
Leak and Optimisation

Fix many typo and optimisation found by :
http://rathena.org/cppreport/index.html
Fix multiple unsafe scanf of string
Fix multiple battle wrong check (elemental bonus)
Fix camouflage defense reduction and cap expiato def reduction
Fix geoip leak
Upd few documentation in doxygen style
Fix path working directory issue to start servers
(now you won't need to be in maindir to launch server)
* Follow ups of:
-- 51074a0: Moved the 'group' check when make 'must' item also as random item
-- 96443cd: Leftover, fixed @allstats issue
-- 7083ecf: https://github.com/rathena/rathena/commit/7083ecf079436f8813a4c19205018ccd5be2c12a#commitcomment-4952745
-- 744195a
* Added 'get_githash' script command.
* Fixed overflowed parameters calculation will gives 32767 stat effect instead 1 (ex. overflowed LUK will gives crit 32767)

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
* Added AEGIS 'CLASS_' enum
 - Removed RC_BOSS, RC_NONBOSS, RC_NONDEMIHUMAN.
 - Added CLASS_NORMAL, CLASS_BOSS, CLASS_GUARDIAN enum.
 - Added CLASS_ALL, RC_ALL, ELE_ALL, SZ_ALL.
 - Item bonuses 'bAddDefClass' and 'bAddMdefClass' replaced by 'bAddDefMonster' and 'bAddMdefMonster'.
 - Item bonuses 'bIgnoreMdefRate' and 'bIgnoreDefRate' replaced by 'bIgnoreMdefRaceRate' and 'bIgnoreDefRaceRate'.
 - Added new item bonuses: bIgnoreDefClass, bIgnoreMdefRaceRate, bDefRatioAtkClass, bAddClass, bSubClass, bMagicAddClass, bWeaponComaClass, bHpDrainValueClass, bSpDrainValueClass, bIgnoreMdefClassRate.
 - Updated doc/item_bonus.txt
 - Updated db/re/level_penalty.txt & 'pc_level_penalty_mod' function.
 - Updated 'battle_calc_cardfix' function.
 - 'md->class_' replaced by 'md->mob_id'
Bugfixes
* Fixed WE_MALE and WE_FEMALE up to You to not consume HP/SP when it's below 10%. (bugreport:3546)
* Fixed WE_CALLPARTNER, WE_CALLPARENT, and WE_CALLBABY to not recall target if they are autotrading. (bugreport:2479)
* Fixed WE_BABY not checking for parents if they are in the same party and in the area. (bugreport:2518)
* Fixed Dragon Breath - Water not requiring a dragon. (bugreport:8237)
* Added a new config 'char_del_option' to set whether email or birthdate should be used for deleting characters. (bugreport:8240)
* Follow up to 9a5a6b9. Fixed a missing define check for 2013 clients when deleting a character. (bugreport:8399)
* Fixed Weapon Refining to use clif_upgrademessage. (bugreport:2135)
* Fixed script command 'prompt' not ending script state when player selects Cancel from menu. (bugreport:7932)
* Fixed nomineeffect display on GvG enabled maps. (bugreport:7754)
Others
* All items, except for Cash items, can no longer be used when storage is open.
* Defined constants for a lot of item and monster IDs used throughout the source.
* Follow up to 0f2dd7f. Corrected a change to the wrong hostname array.
* Revert this 487f84e, please import upgrade_20131231.sql. Thank  Lemongrass3110 and Toshiro90
* Follow up 7a9aa7f, enum errors
* Follow up 12007fe, function return type error
* Follow up dae8122, 'skill' to 'skill_learnlv'?

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Fix compilation issue

Follow up dae81222 (AEGIS class system) fix out of bound issue for
array.
(didn't check the x_ALL option system yet)
Follow up 7a9aa7fb Fix possible mapcrash due to offline player
Follow up 12007fef Fix some invalide string check and remove the
reverted sqlfiles
Follow up dae8122 , thanks Cydh.
* Added and modified some item script
* Warped itemdb_re_split_atoi with #ifdef RENEWAL

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Follow up dae8122 , b695ab3 , 8120164
Added missing line, removed item bonus from item_id:1602
DB Import

Add folder import/ into db/ to load all customs
This folder is meant to hold all the customs file you wish override rA
one.
(In short it work like conf import)
related to tid:90199
* Follow up 28ecab5, added misisng db/import files
* Follow up 96443cd, seems like for final MaxSP use round() instead floor(). Removed unecessary floor() (Isn't by default, rounding from double to int will be rounded down like floor()?)
* A little clean up on skill_co_copy()

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Just updated some reverted items

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Fixed bugreport:8415, missplaced WM_LESSON bonus http://rathena.org/board/tracker/issue-8415-wandererminstrel-lesson-skill-bug/ Thank euphoria

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
This is definitely wrong - sd->equip_index can be - 1 and we can't use unsigned for it...
Merge pull request #30 from Baalberith6/master

We can't use unsigned int for equip index since we put -1 in sd->equip_index[i] as sign of an empty place.
pc_get_child can return NULL > segfault
Merge pull request #31 from Baalberith6/master

pc_get_child can return NULL > segfault
DB Import2

Add db/import-tmpl/ and add all file that could currently be
overwritten, (please add note if a db is missing)

db/import folder is created by "make import" just like conf/import and
msg_conff/import, (didn't found the visual equivalent)
Db import3

Remove map_index.txt as this ain't overwrittable
add missings newlines at end of file