Final pass of renaming things
Allow looking at and jotting notes on spaces under fog of war
- When looking at such spaces, only elements that penetrate fog are shown - stairs, portals, curtains, torches, and notes
- Naturally, this now means you can check notes you've posted when they're out of view
Add a way for monsters with unique abilities to show them to the player
Change scythe character
Extend item-swapping management function to other containers
Forget to change that, whoops
Tileset tweaks
Stop giving clothing and spellbooks entirely random colours
Fix witch putting confused/distracted effects in limbo while brewing
- Still puts enlightened in limbo, but whatever.
- Also show brewing time left if you have a stethoscope
Fix creatures sometimes attacking themselves if they manage to damage themselves
More silly mistakes
- Creatures shouldn't attempt to attack non-Creatures. Traps, for example.
Fix monster-inflicted statuses not taking effect immediately if there was an animation involved
Make equipment listing in the library continue even when there's a bad entry
Loot fixes
- Dropped loot was still marked as equipped
- Archers dropping ammo caused a crash
New monster and items
- Fix archery routine showing incorrect message on an archerAI monster with an inventory
Add final boss monster
Improve regeneration passive ability
- Now allows you to regenerate (more slowly) while attacking
statusAI stuff
- Fix display of its parameters in the library
- Fix off-by-one use of statusChance
- Tweak statusChance of celestials that use it
Housekeeping
Two new celestials