backup
Added Ability-System
- adaptive enough to get used on several enemies too
- minor changes on several scripts
- named "player" --> "Player"
- added GetDamage function to enemyclass
Merge branch 'feature/abilitySystem' into develop

Conflicts:
	develop/Library/CurrentLayout.dwlt
	develop/Library/InspectorExpandedItems.asset
	develop/Library/ScriptAssemblies/Assembly-CSharp.dll
	develop/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	develop/Library/assetDatabase3
	develop/Library/expandedItems
	develop/Library/guidmapper
	develop/Library/metadata/04/0499c57a1f67f07488837f88a92441b7
	develop/Library/metadata/7a/7af9924513c0a0a4e96af1dd72debe30
Merge remote-tracking branch 'origin/develop' into develop