v2.0.9.2

- implemented Yasti's Misc Fixes 11

- implemented mutant looting UI ctd fix from ponney

- Petruha now gives you fireball in lead container (still need to do the
same with Noah and Compass but it requires some tweaks to quest scripts)

- if player does not have any detectore, Petruha now gives simple
detector and some cash

- all AP ammo types are now more accurate

- launched grenades and rockets are now more deadly (especially on
direct hit)

- reduced appearance of full items and drugs in loot

- made some experimental tweaks to jump params of mutants -
theoretically they should be able to take the actor of high ground
easier (like snorks do)

- NPCs melee attack versus mutants is now more powerfull and executed
more often

- NPCs have futher reduced damage from mutants (above two tweaks are to
compensate lowered reaction times at close range done few updates back
to better balance combat vs. actor)

- tweaked description of SP-5 and SP-6 ammos to reflect feedback from
users

- medium - high caliber repair kit now has proper min condition value