Jumpjets obey slow + wrecks continue inertially
remove the slowdamage part
Reduced size of Claw (Wolverine mine) icon from 1.5 to 1.4 to reduce screen clutter in mine-heavy games.
Merge pull request #178 from Skasi/master

Reduced size of Claw (Wolverine mine) icon from 1.5 to 1.4
Merge pull request #179 from dvr333/master

Testing Net Income on Economy Panel
Merge pull request #173 from sprunk/patch-3

Jump obeys slow mid-air, wrecks continue inertially
Small fix to Resource Panel to make storage bar changes change proportion bar properly.
Fix #180 - AR window minimap problems.
Tactical AI:
 * Added support for units to skirm a unit until it enters range and then swarm it.
 * Added Brawler to the swarm list of mobile AA.
 * Added tatical AI for Crasher.
Tweaks to some Brawler swarming behavior.
Vandal buff: Double turret turn rate (about 0.5 rps to 1 rps) because it can walk in circles significantly faster than its turret and that ends up being silly.
Deluxe player list respects visibility setting on load