Initial commit for Project 2.
First two write-ups, created outline of Quadtree structure
Added CollisionWorld as parameter to quadtree
Fixing compiling bugs in quadtree
Changed allocation of lines and quadrants depending on leaf status
compiles but gives 0 collisions
Working Quadtree implementation
Updated to writeup 3
changed N
changed n
writeups 5 and 6
Made infrastructure for updating quadtree, not yet integrated
Integrated Quadtree updating
17.6 seconds without additional checks
15.8 seconds with inlining
fast point in parallelogram doesn't work
not as many checks for line intersect parallelogram, 14.03
shuffling instructions
Trying to perform prelim check in isLineInQuadtree
readded inlines