Initial commit
Shaders, beginning math stuff
Textures, input
Playing around
Playing around some more
New library structure (internal)
Started working with FreeType2
:)
Proper text antialias transparency (via shader)
Matrices
Proper FreeType text rendering (phew)
README.md edited online with Bitbucket
README.md edited online with Bitbucket
Tons and tons of stuff
Add Lua
ALL_BUILD.vcxproj.filters deleted online with Bitbucket
ALL_BUILD.vcxproj deleted online with Bitbucket
Lua
More Lua
.