Ok, it's getting there. I'm confident that once this whole thing is
fully implemented, the menu won't be such a mess anymore. It's going to
take some time to clean up what I've made so far. I'm sure I'll be
chasing bugs from this for a while :/
Converting all the menus over. I can't do a comprehensive test until I'm
done with that.
First run through. No errors. Testing Now.

I've convereted all the menus over to the better
handling mechanism. Hopefully we won't encounter
andy more oddities.
Ok, I believe all the menus are working again...

And they're working with some kind of methodology so that bad things
don't happen to good variables.
Making menus pretty :D Fixed some bugs.

* Claiming land was chargin full cost, rather than discounted price.
Trying to make it so accountcollections can be both linked and un-linked

Found and fixed some bugs in the process.
Made some changes to money.
Insignificant change.
Fixed item transferOwnership.

It now works for all possible items in the chest and it removes them
completely. I'm not sure I like dropping them on the ground though. I
might change it so that purchases try to go directly in the inventory
first.
Merged the Menu Refactor to Master

Made some adjustments to how effective protection is calculated.