Starting pathfinding/testing that I can commit.
Implementing an ExpandingMenu class. Need to go over the math for the
expand method (and probably move the code somewhere smarter). Moved
WrapperAction to the proper package.
Merge branch 'master' of https://github.com/zgreenhalge/Hashcow.git
Escape now moves up a menu level in all menus. Started GameLobbyState,
but starting a game crashes everything (no Players are added yet).
Discovered a bug where if you hit "New Game" then go back a level and
try to load a game, it will instead send you to the network menu. Added
an icon for the game. You can now resize the game window, but it
exhibits some strange behaviors that I'm not sure if we'll be able to
change. Fixed a bug in MapManager.loadMaps().
Delete .classpath

Removing classpath and config files so that individual eclipse installations do not conflict with each other
Delete config.txt

Removing classpath and config files so that individual eclipse installations do not conflict with each other
Gave Units movement types and adjusted constructors. Getting close to
finishing pathing, just a few kinks to work out.
Gave Units movement types and adjusted Constructors. Created a few
errors in other classes but will work them out when done with Pathing.
Still need to iron out a few kinks in pathing.
Update .gitignore

Update to ignore the .classpath and config files
Small fixes to TestUnit and TestHQ (they should have the same
MovementType each time they are created)
Lots of work to GameLobbyState. You can now start games, but pressing
the addPlayerButton currently hangs the entire game forever so you can
only start with a single player (for now).
Getting closer to pathing being done. Help fix this reference problem
pls?
Getting closer to pathing being done. Help fix this reference issue pls?
I think I fixed it?
Merge pull request #1 from zgreenhalge/master

just for cus