Tiles in gameboard on server now match tiles in gameboard on clients.
Clients now render identical tiles. Need to send argument to generate
map size instead of default size being used in gameboard constructor
Made it so that a gameboard isn't sent from the server to the client
until the client is ready to receive the gameboard. Sets gameboard size
to 255x255
Merge branch 'tilerender-new' into dev

Conflicts:
	src/com/client/GameCanvas.java
	src/com/client/PlayGame.java
	src/com/client/SimpleSimulator.java
	src/com/client/model/ClientController.java
	src/com/server/SimpleSimulatorImpl.java
	src/com/shared/model/control/GameModel.java
	test/com/RunGame.java
	war/WEB-INF/deploy/game/rpcPolicyManifest/manifest.txt
Merge branch 'dev' of https://github.com/CSc436/Project-4x.git into dev