prevented bricks from being added in exploded state
redundant
cant mouse over bricks while in exploded state
remove selected bricks from scene
function to print a locatin of all existing bricks
function to remove brick number from brickMap
delete from brickMap given coordinates
start of two functions to add and remove bricks from scene
created addBrickToScene() to clean up code
addBrickToScene() now used for placing temp bricks as well
change isOpaque to isTransparent (because easier)
deleting brick now removes from brickMap
removing brick from scene also removes from bricks array
fixed removal from bricks array functionality
Merge branch 'master' into test/githubioWithAnalytics