initial commit - fork of original svn repo
working remote mouse input
adds keyboard input and fixes mouse input bugs
Bases video on render texture sizes; adds preliminary support for local input as well
Merges RemoteOIS into RemoteRenderer
moves RemoteOIS to appropriate directory
removes redundant 'remote' directory
Changes jsmpeg frame/packet data to event subscriber model
Rectifies errors in #include's from importing RemoteOIS
renames files to resemble basic OIS
implements ConnectionManager::add
Removed unnecessary and misnomer parent folder
Adds persistent launch server allowing for multiple games and instances
fixes server config image json encoding
Adjust WebClient to allow browsing and launching any game in the library
centers canvas rendering with 2d context since stretching raw image data is a pain
client closes game sockets on switching out of active game
Games get their own consoles (easier to debug); ObjectBrowser now starts server before ogre to avoid race conditions with client
cleans up style code
Adds return to library functionality from game