Added canArrest Hook

Triggers when a player attempts to arrest another player
Merge pull request #1543 from johndoeno001/patch-1

Added canArrest Hook
Added canUnarrest Hook

Triggered when a player attempts to unarrest another player
Fixed canArrest Hook

Well it was almost perfect...
Merge pull request #1545 from johndoeno001/patch-3

Fixed canArrest Hook
Merge pull request #1544 from johndoeno001/patch-2

Added canUnarrest Hook
Fix for #1547

On initial spawn players are allowed to collide. This will fix that.
Quick and Dirty fix for #1549 and #1547

The TeammateNoCollide is so that on initial spawn the new player class sets that all players will collide regardless of team. The addition of the Spawn() function is to get the players preferred model and Physgun Color
Merge pull request #1550 from ryanehamil/patch-2

Fix for #1547 and #1549
Fixed gamemode being broken if doorsystem module is disabled
Merge pull request #1556 from fruitwasp/master

Fixed gamemode being broken if doorsystem module is disabled
Fixed foreign key error in MySQL on FAdmin privileges
Merged with MySQLite
Merged FPP
fixed #1554
Fixed #1552
Fixed #1557
Merge branch 'master' into workshop