Added explicit casting to vectors.
Added == and != to SFML.Graphics.Color
Merge pull request #35 from dejangeci/master

Changed names of xml documentation files in order for VS to recognize them and include in IntelliSense
Corrected Transform.ToString()
Merge pull request #37 from zsbzsb/master

Corrected Transform.ToString()
IsOpen() is now a property
Merge pull request #40 from zsbzsb/windowopen

Window.IsOpen() changed to Window.IsOpen
Merge pull request #29 from Goz3rr/master

Added == and != to SFML.Graphics.Color
Merge pull request #28 from krzat/vector_casting

Add explicit casting to vectors.
Changed GetBounds() to a property
Made the Joystick, Keyboard, and Mouse classes static
Merge pull request #43 from zsbzsb/vertexarraybounds

VertexArray.GetBounds() is now a property
Merge pull request #44 from zsbzsb/keyboardstatic

Changed input classes to be static
Refactored InternalGetMousePosition() and InternalSetMousePosition() so they is no longer publically visible
Added - and + operators to Color
Updated the documentation to mention pixel perfect rendering
Merge pull request #45 from zsbzsb/internalfunctionremoval

Removed publicly exposed internal functions
Merge pull request #48 from zsbzsb/renderingdocumentation

Updated the documentation to mention pixel perfect rendering
Merge pull request #46 from zsbzsb/colorops

Added Missing - and + operators to Color
Corrected Rect so it now properly handles negative values