better ADSR
commiting here it is more conforatble
Fix an issue with the audio callback len-1 was not needed
It does not fix the real issue blank sample
remove the empty sample 'one was located on every Oscillator class, the other was in AudioEngine bound checking
fix ADSR filter
implement ADSRAmp, TODO ADSRFltr
fix machine ADSRFltr
implement ADSRFltr in PatternPlayer
tuning of default parameter
solve jump after bq.setBiquad
use a second Biquad to smooth the first one
adsr filter and amp works lots of bugfix needed
env ADSRFltr works
add ADSRfltr in the PatternReader
ADSR segment size 9 => 9
add the old Trig mode
noteadsr in save file
related to ADSRNote
related to adsrnote
fix an issue with patternPlayer related to M[t]->reset() which set sample_num to 0
array boundary checking....