Added InControl compatible controls to golf sim (works well with mouse)
Merge remote-tracking branch 'upstream/master'
Some tweaks to the golf sim controls, like capturing mouse when in swing mode
Small tweak so that mouse is always captured in swing mode
Added bespoke InControl profile that allows both mouse and keyboard input
Figured out why left/right was inverted and fixed it
Fiddled around with the shot force logic to get something more realistic and useful
Merge pull request #121 from elneilios/master

Added a new SwingMode script that uses InControl (x-axis rotates, y-axis is used for power)
Merge branch 'master' of https://github.com/Double-Fine-Game-Club/bad-golf-community-edition into in-game-gui