Delete used QComboBoxes in destructor
Check if qobject_cast was successful
Maintain coding style consistency; remove additional empty lines
Remove the hard coded check boxes from dlgprefeqdlg.ui
Connect [Master],num_decks' value changed signal to the slot which adds a QComboBox for each deck
Remove the hard coded initialization of the EQ Effect Rack
Remove temporary hack for accessing DlgPrefEQ as it is no longer needed
Add labels for each QComboBox
Add a QLabel to dlgprefeqdlg.ui
Remove effect instantiation in addEffectChainSlotForEQ; now dlgprefeq.cpp is dictating when to load an effect
Store user's configuration of the Effect Rack