health bar, changed the way entities face their direction and included secondary fire option
Merge https://github.com/Rolades/zombieGame

Conflicts:
	UI.h
	bullet.cpp
	cursor.cpp
	cursor.h
	game
	game/game/game.vcxproj
	game/game/game.vcxproj.filters
	main.cpp
	player.cpp
	sourcery.cpp
	sprite.h
	spriteHandler.cpp
	tile.cpp
	tile.h
Include #define SHORTPATH in main.cpp