Make spells cast by scripts always succeed (Fixes #1993)
Move terrainstorage to opencs_units_noqt
Fix AI not using F_Always spells, for example "vampire touch"
Don't remove player's sounds when unloading a cell
Fix blindness and create a separate fader for it
fix usage of numeric_limits static functions min() and max()

Functions min() and max() of std::numeric_limits<T> are static
and can therefore be accessed via class name and :: operator.
fix uninitialized pointer variable in CSVDoc::SubView class
Merge remote-tracking branch 'scrawl/master'
Merge remote-tracking branch 'miroslavr/master'
Merge remote-tracking branch 'thoronador/fix-numeric-limits-usage'