Merge pull request #3 from erkinalp/master

Converted all function definitions into prototype style in mkfs.c
README: first take at instructions for building

No these are not sufficient yet
Makefile: call the final result fuzix.bin not uzi.bin

Still need to rename all the temporaries
msx2: Add an initial wild guess at what MSX2 will need

Hopefully that'll be a basis for someone who knows something about MSX2
to fill in the blanks. In particular my VDP code is a wild untested guess
msx2: RAM fixup

Apparently RAM is added in the reverse order to tht expected - 3 is at 0x000
2 is at 0x4000 etc. Add them properly then add 0 so that init picks up the
initial 0xC000 bank for common and udata
msx2: Further random guesswork as we go - memory sizing
Add condition to build z80pack on Mac
Merge pull request #4 from gmacd/master

Add condition to build z80pack on Mac
Makefile/link: Update all the other link files to match the previous change
msx2: initial bootstrap debugging

We get as far as enabling interrupts then curl up and die. The VDP
programming also doesn't set text80 but does produce some interesting
flashing blobs
Convert zmac format source files to sdasz80
Merge pull request #6 from Rappalot/master

Convert zmac format source files to sdasz80
pcw8256: add uzi.lnk that was missed from the commits

Noted by github:joyce8256
From 2ea7e7e52e5e2411bb91415f20d593dc8131b655 Mon Sep 17 00:00:00 2001
From: root <root@magniette.org>
Date: Wed, 5 Nov 2014 09:53:25 +0100
Subject: Clean some forgotten files in make clean + ignore some generated files in gitignore
Fix formatting.
cpu: introduce "staticfast"

On Z80 and to an extent 6502 we gain a lot if we can pin some of our
auto variables to static addresses. Clearly this can only be done for
non-re-entrant functions but our architecture means we have plenty of them

6809 is not really so aflicted so uses auto.
filesys/syscall2: optimise a few spots with staticfast
syscall_other: optimisations

Cache the inode calculation in execve, otherwise each loop pass must recompute
it as the compiler can't know the functions don't touch it.

Add a couple of staticfasts
msx2: further work on video - closer

We now get the font, and most of the text. The move to a new line keeps
wiping the start of the next, and it appears twice.
Merge pull request #8 from marioaugustorama/master

Fix formatting.