#684
Disable all vanilla world types
More getters (I forgot a few) + added names to the AlloyTier enum
forgot to override toString on the enum
Fixed invisible water plant block in creative menu.
Fixed grass sky check for grass, claygrass & peatgrass.
Added a few checks to prevent ArrayIndexOutOfBoundsException.

Fixed the Unknown farmland block. Removed a few debug output lines and
unused code. Fixed WoodHoriz4 not being registered correctly. Added a
check to prevent a potential cast error in TESRIngotPile.
Merge pull request #685 from lipki/chiselStairCorner

#684 - Inversion of status of little cube in BlockDetailed
Merge pull request #690 from dries007/master

More getters (I forgot a few) + added names to the AlloyTier enum
Merge pull request #688 from CHeuberger/fixDisableVanillaWorldTypes

Removed vanilla world types
Revert "Removed vanilla world types"
Fixed buggy alcohol poisoning death. Added custom death message for alcohol poisoning and heat stroke.
Merge pull request #691 from Deadrik/revert-688-fixDisableVanillaWorldTypes

Revert "Removed vanilla world types" due to server crash.
Items that implement IFluidContainerItem can be used with barrels and large vessels now.

This will add support for fluid item containers that are not in the
simple forge FluidContainerRegistry, but instead use the
IFluidContainerItem interface.