playing with FPS
Merge branch 'master' of https://github.com/codecombat/codecombat
Update es-419.coffee
added some pt-br translations
Update pt-PT.coffee
Merge pull request #1663 from Imperadeiro98/patch-1

Update pt-PT.coffee
Mostly done with the victory modal.
Set up the HeroVictoryModal to block until achievements data has loaded. Enabled the HeroVictoryModal for hero levels.
Merge branch 'master' of https://github.com/codecombat/codecombat
pushing my fix
Experimented with triggering full-screen on first level start.
Merge pull request #1661 from ikks/patch-1

Update es-419.coffee
Merge pull request #1662 from gabrielcesar/master

pt-BR.coffee updated.
pt-BR.coffee updated.
Moved spellbooks to right hand. Put full-body hero feature images in. Saved some height on ChooseHeroView and InventoryView for smaller screens. Hid level play counts unless admin.
Don't preload when player hasn't finished typing this or self.
Hid play/pause button for first few levels. Hid submit button until run once or won for a few more levels.
Sped up maze levels. Fixed an unhinged world deserialization listener.
Pass problem context to Aether

So Aether can craft better error messages.
Bumping Aether to v0.2.39
Pass common 'this' methods to Aether