Old history truncated
Some bug-fix changes.
SRB Progress

Making progress with SRBs. Need to update the position of the smoke and
spark effects.
Bugfixes

Fixed bugs in SRB loading Flight->Revert to pad or VAB.
Conic tanks main thing in this commit.

Code is ready to go for more complicated shapes. I just have to code up
a profile handler.
Massive commit

There's so much done in this commit that it would be pointless to list
it all.
...
Procedural rename. SRBs.

Rename all the modules to 'ProceeduralXXX' and getting SRBs working.
Multiple bugfixes

Lots of bugfixes and general tidying up.
For beta release.
Updated readme file
Rename to ProceduralParts
Completed Rename to ProceduralParts
Load textures fix

Allow to load textures from either StretchyTanks or ProceduralParts.
Issue fixes

Fixed issue with inverted texture
Better sorting for textures - sorted with build-in textures first and
then alphabetically
Pill working. Tweaking mesh density.
Updates to Pill shape. Fixed bugs

Pill shape now good for release.
The collision mesh can now be lower resolution than the display mesh.
Added structural part.
Updated Changelog
Updated changelog and readme
Merge latest StretchySRB changes.
Ready for 0.7.0

Support for bezier cones - cone shapes with smoothed sides
Show correct images in VAB
Tweakable decoupler