Added in enemy type and basic AI
updating makefile for EnemySquare class
Added markdown to README.txt
Updated README.md
Merge branch '0.1' of https://github.com/cberizko/BlockyRogue
Merge branch 'master' into 0.1
Merge branch '0.1' of https://github.com/cberizko/BlockyRogue
Correct push attempt
Added an aggro range for the enemy squares so we aren't living in a zombie apocalypse.
Added knockback when the player shoots an enemy. Set the enemy health back to 3 (from 2).
Mac Port Stuff
Enemies now change color briefly when they are hit. The default enemy is now green. There is also now some color fading.
Updated the bullet graphics.
Changed enemy square aggro range to load from config.ini
Start of Triangle enemy ai
Added shape generation base for EnemyTriangle, added EnemyTriangle class to makefile.
Added in Different Projectiles
added in check for colliding with player
added in enemy to player collision
updated makefile