Temporary solution to mouse cursor crop issue

Cropping in OBS causes the sprite drawing function to crop any texture
drawn.  Because things like mouse cursors can be drawn separately, they
also have crop applied, which is kind of bad.  We shouldn't really be
cropping this way -- we should be using some math to intelligently cut
off the separate textures, but OBS1 can't really handle that properly
due to

Because crop also applies to the mouse cursors, any crop larger than the
mouse cursor could cause the cursor to draw incorrectly.  This
workaround just prevents drawing the mouse cursor if it's larger than
the mouse cursor.
Update binary version numbers to 0.63
Extend PreviewDisabled locale string
Fix issues crop handling

The crop issue fixed by 3028c71 created another bug that would only
happen with flipped textures.  If the y value was above the y2 value for
example, it would cause it to always just remove the image.  This fixes
that bug.
Update to 0.631b
Fixed a bug with "copyTo" that only effected the 64bit version of obs

I have fixed a bug when a user uses obs 64bit and  copies a scene to a
different scene collection it will instead of copying to the target
scene collection it would copy it to a new scene collection with what
looks like chinese characters as the new scene collection's name. This
bug only happened in the 64bit version of obs.
Merge pull request #376 from Glought/SceneCollectionCopyScenes

Fixed a bug with "copyTo" that only effected the 64bit version of obs