Basic support for creating macro buttons at the right border of the preview area
Finished the Macro-button-interface
Added 5 default macro-buttons (which also may be customized or removed)
Added a new method tho the scripting-interface which creates a new random flame when there is currently no flame in the editor. This simplifies the script-initializing code
The optional grid and display of affine transfomsm ishould be correct aligned to the center noew
New "ennepers2"-variation by dark-beam
"whitney_umbrella"-variation by Don Town
new "bsplit"-variation by Raykoid666 and Nic Anderson
new "polylogarithm"-variation by dark-beam
new "devil_warp"-variation by dark-beam
new "yin_yang"-variation by dark-beam
new "target_sp"-variation by dark-beam
New "exblur"-variation by zephyrtronium and dark-beam
New "power_block"-variation by cothe and dark-beam
the fading-slider of the realtime-preview now got a hint and actually can fade the preview to black (thanks to Martin Flink)
added more clear indicators to show if a motion curve is present or not
created a small detached preview is showing the currently edited flame in constantly increasing quality
Removed some scripts
Changed some of the default macro-buttons
New "reset"-button to reset gradient to their original state (usual faster to use than undo, which also would work, of course)